Category: Game Development

SpriteKit Basics: Sprites 0

SpriteKit Basics: Sprites

By James Tyner In this series, we’re learning how to use SpriteKit to build 2D games for iOS. In this post, we’ll continue our exploration of SpriteKit nodes, and learn about a special kind...

SpriteKit Basics: Nodes 0

SpriteKit Basics: Nodes

By James Tyner SpriteKit is Apple’s 2D game engine—a rendering engine built on top of OpenGL. It was introduced with iOS 7, and each subsequent release has brought great additions to the framework. With...

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Introducing SpriteKit

By James Tyner SpriteKit is Apple’s 2D game engine—a rendering engine built on top of OpenGL. It was introduced with iOS 7, and each subsequent release has brought great additions to the framework. With...

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Making Healing Fun

By Darran Jamieson What is best in games? To crush your enemies, see them driven before you, and get cool weapon upgrades? Sadly, the alternative answer—”to heal the sick, bring people together, and make...